Kaetram v2.1.0


- Added new recipes. 

- Added more tooltips. 

- Added new dialogue system. 

- Added guild experience system.

 - Added daily tasks (accessible in Mudwich bank). 

- Added player block-list. 

- Added player customization, freely accessible to everyone (release special). 

- Added confirmation to guild leaving/disbanding.

 - Added teleport list to the world map. - Added take all to the lootbag. 

- Added new random mechanics to rocks and mushrooms. 

- Added new Athletics skill and running ability. 

- Added sand blocking to prevent digging in the same spot forever. 

- Added hidden drops to the collection log. (they only appear after you acquire them once)

- Added last online information about player in guild. 

- Added new enchantment visuals to the item slot.

- Added descriptions to all resources in the game.

- Reworked the way hits are delivered to mobs. 

- Reworked the entire leaderboard backend. 

- Reworked oak trees and added varieties. 

- Reworked sprites of some NPCs and items. 

- Reworks to certain potions, stack sizes, and other item changes.

- Drop respawn times have been reduced to 25s. 

- Removed Forest Dragon requirement from Coder's Quest. 

- Updates rock respawn times accordingly.

- Infinite money glitch still not fixed. 

- Fixes confusion between quest incisors and incisors item. 

- Fixes divinity drain rate not reaching 0. 

- Fixes issues when moving and interacting with resources.

- Fixes quest items being sell-able to the store. 

- Fixes crafting not using different varieties of requirements. 

- Fixes status effect damage interfering with ironman damage table. 

- Fixes mobs healing instantly, now heal 20 seconds after being out of combat.

- Fixes Ironman not being able to buy lost quest items. 

- Fixes Ironman being able to see items they cannot buy. 

- Fixes Crafting bug causing items to get lost when not all requirements are met.

- Fixes Ironman not being able to pick up vials when dropped. 

- Fixes dropped items becoming inaccessible in PVP situations. 

- Fixes some drops being greater than their allowed stack size. 

- Fixes bushes and mushrooms appearing in front of player.

- Fixes hovering over mob not updating health during combat.

 - Fixes character repeatedly interacting with resources on a diagonal.

- Fixes key input being blocked until release after interacting with an entity. 

- Fixes friend sorting not updating when adding new friends. 

- Fixes various collision errors around the map. 

- Fixes crafting interfaces not updating upon level up.

- Fixes duplicate tooltip when drag and dropping.

- Fixes regions not updating appropriately.

- Minor fixes for entity pathing.

- Infrastructure and backend upgrades... A lot of them.

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